Tag Archives: valve

Don’ta 2


After about 2 years of beta testing Dota 2 has finally been released to the masses. For those that don’t know Dota 2 is a multiplayer online battle arena (MOBA) [1] with a long and complex history that I won’t go into here [2]. The beta testing phase of the game wasn’t as closed as other games, with passes seemingly being handed out left, right and centre however I didn’t bother with trying to play it during beta. Now that it’s been given a full release I decided to give it a go and see what all the fuss was about.

Gameplay consists of two teams of 5 trying to destroy each others bases. The map contains 3 avenues of attack called lanes that are defended by turrets and NPC units for each team. Each player picks a powerful hero unit to control from a list of 46, and the aim is to break through the enemy defences with your NPC helpers finally reaching the opposing team’s base. Read the rest of this entry »

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Posted by on August 5, 2013 in Games, Review


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Mann vs. Machine

Team Fortress 2’s new co-op mode Mann vs. Machine is aptly named, however it’s not the hordes of robots that people have been having the most trouble with but rather the Valve servers.

The new game mode pits a team of up to 6 people against waves of robots based off the 9 classes, and from what little I’ve managed to play of it so far it seems like a really fun new match. Having 6 players works well, it’s enough that you can play around with lots of different tactics and configurations, and small enough that you really feel like a team; more so that in the usual team matches. The 6 player limit is also the new modes major downfall.

For the past couple of day people have been trying desperately to get into matches and have had most of their efforts met with failure. My friend Pete has a TF2 server which he updated for us to play the new game mode in. He tweeted at me as soon as the server was running the new maps and by the time I’d joined it was already full. Trying to join using the new team queuing system puts you in a list behind a few hundred to a thousand other people who are all waiting for a space to open up somewhere and gives you a depressing countdown till you’re likely to be in a match. Last night it barely dipped below 70 minutes. The best way in seems to be to just keep refreshing the server list and frantically clicking on any MvM games with less than 6 people, but this doesn’t lend itself to playing with people you know as the odds of you both making it into the same match without the using the team queuing system are slim. Read the rest of this entry »

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Posted by on August 16, 2012 in Blog


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